Tank Walls Ahoy!

By Bugman

I was sitting in a keep.. on a rather plump iron breaker.. wondering what use i could be, when i noticed there was afew of my guildies kicking around, always eager to group up with people i know are half decent and on vent, we formed a warband and went back on our merry way.

About 10 minutes after this a fresh wave of destro showed up and started beating on the door, now currently we only had around 1/2 there numbers, so we knew it was going to be a pretty tough fight until the rest of order managed to get back to mandreds. However it was around this time i chucked out the idea of a “Tank Wall” – Now dont get me wrong i know its not a new concept, but id never been in one and wondered how (If at all) well they worked. As we only had afew tanks in the group we decided to try it at the top of the stairs.

So there we are all lined up.. we hear the doors come down and the healers start spam healing and then.. The destro just seemed to stop.. I dont know whether it was out of shock (That order were organised) or that they were waiting for something.. but they just stopped. After about 5 minutes waiting downstairs (Due to our two brilliant engineers Smithy & Angthar teaching them a lesson about Not grouping up on the stairs) they decided to rush us, and much to my suprise we actually held them! But not only did we hold them we actually counter-rushed them and managed to wipe them!

By now me and my guildies were speachless, we managed to  pin it down to either sheer luck or that their average level was lower than ours. However, once they had reformed we seemed to aboslutely batter them again! Of course by then we had afew more players, but we were still outnumbered (As far as i know) Im still amazed at how they really didnt know how to deal with it, they were caster heavy and we were MDPS heavy, yet i only saw one Sorc try to AoE (Who was always quickly targetted by every RDPS and who i felt rather sorry for)

Does this show that destro have been living off the “Zerg” tactics for too long? Or simply that nobody really knows what to do at T2? Either way i had a blast, and this has totally changed my view on player collision! (Although getting stuck between team-mates is still rather annoying)

To sum to up, player collision rules, tank walls rule and i got a majour e-peen boost – all in one night!

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